🎮 "I just want to go back inside": How Creative Assembly use weather to make you crave claustrophobic interiors in Alien Isolation 2
"I just want to go back inside": How Creative Assembly use weather to make you crave claustrophobic interiors in Alien Isolation 2
As I stand on the lee side of the wrecked haz lab, all I can hear is the rain pelt its metal roof and the feral wind howl about me. Planet LV-921 may have a breathable atmosphere, but it's not a safe planet. And that's before the xenomorph enters the scene and starts hunting the colonists living in Weyland-Yutani's Kurasaki mining station.
Alien: Isolation 2, the long-awaited sequel to Creative Assembly's 2014 horror game, moves the action out from the original's claustrophobic Sevastopol Statio

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As I stand on the lee side of the wrecked haz lab, all I can hear is the rain pelt its metal roof and the feral wind howl about me. Planet LV-921 may have a breathable atmosphere, but it's not a safe planet. And that's before the xenomorph enters the scene and starts hunting the colonists living in Weyland-Yutani's Kurasaki mining station.
Alien: Isolation 2, the long-awaited sequel to Creative Assembly's 2014 horror game, moves the action out from the original's claustrophobic Sevastopol Statio

查看原文 → ↗
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